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With the success of Fibbage, Jackbox Games decided that they could offer these games in packs, reworking older games to use the streaming capabilities and adding in new games. Other players would participate by using a web browser or mobile device to connect to the streaming player's game through Jackbox's servers and which to provide their answers. One key game that followed this was its 2014 game Fibbage, which allows up to eight simultaneous players, one of whom can use live streaming or play with people in the same room. Īmong its one-off games including Lie Swatter, Clone Booth, and Word Puttz, generally designed as single player games or played asynchronously with other players. This last version was a critical success, and led the studio to focus on developing similar games, rebranding the studio by 2013 as Jackbox Games.
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īy 2008, Jellyvision, now named The Jellyvision Lab, saw that mobile gaming was booming, so it created a small subsidiary, Jellyvision Games, to rework You Don't Know Jack, first for consoles in its 2011 version, then for mobile and Facebook users with the now-defunct 2012 iteration. The company focused on developing business solution software, specifically offering software to its clients to help assist their customers for complex forms or other types of support. Though the series had been successful in the late 1990s, Jellyvision had not been able to make the transition easily from computer to home console games, and by 2001, all but six employees of Jellyvision had been laid off. Jellyvision had been well-established for its You Don't Know Jack series of "irreverent trivia" games. Each installment contains five games that are designed to be played in groups of varying sizes, including in conjunction with streaming services like Twitch which provide means for audiences to participate. The Jackbox Party Pack is a series of party video games developed by Jackbox Games for many different platforms on a near-annual release schedule since 2014.
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